The warlock must make an eldritch pact with a supernatural being of great power. From this pact she can harness power beyond the hopes of other mortals. With this power she can wield powerful spells to thwart or harm her foes. This power can deliver massive blows very quickly. Often the warlock is also very persuasive and personable, able to negotiate well with others outside of combat.
Role: Striker
Power Source: Arcane
Key Abilities: Constitution, Charisma, Intelligence
Armor Proficiencies: Cloth, Leather
Weapon Proficiencies: simple melee, simple ranged
Implements: Rods, wands
Bonus to Defense: +1 Reflex, +1 Will
Hit Points at 1st Level: 12 + Constitution score
Hit Points gained per level: 5
Healing Surges per Day: 6 + Constitution modifier
Trained skills: Four from, Arcana, Bluff, History, Insight, Intimidate, Religion, Streetwise, Thievery
Build Options: Deceptive warlock, scourge warlock
Class Features: Eldritch blast, Eldritch pact, Prime Shot, Shadow Walk, Warlock's Curse
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